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Karak is an original Czech family game with simple rules. Each player takes on one hero and sets off with him into the labyrinth beneath Karak Castle to fight monsters and acquire weapons and treasures. The hero always has a pair of unique abilities and only those who can use them effectively can hope to win. The game ends when one of the heroes defeats the dragon that controls the entire...
Hra na motivy populární ságy George R.R. Martina Píseň ledu a ohně. V této hře se můžete proměnit ve vůdce jednoho z mocných rodů Západozemě - hrdých Starků, bohatých Lannisterů, Martellů, Greyjoyů, Tyrellů či Baratheonů. V deseti kolech se pak snažíte ovládnout co nejvíce měst a pevností v Západozemi. Abyste usedli jako vládcové na Železný trůn, bude ale zapotřebí hodně snahy. Zvolíte cestu...
Karak is an original Czech family game with simple rules. Each player takes on one hero and sets off with him into the labyrinth beneath Karak Castle to fight monsters and acquire weapons and treasures. The hero always has a pair of unique abilities and only those who can use them effectively can hope to win. The game ends when one of the heroes defeats the dragon that controls the entire...
Create a team of unique Champions in order to defeat the opposing Leader! To win, either position two of your champions next to your opponent’s Leader to capture them, or skillfully maneuver so the opponent’s Leader is surrounded, leaving no adjacent empty spaces.
A grand adventure awaits you in this open-world style story-driven book game. You’ll explore scenes full of details for you to interact with using the skills, items, and prompts you acquire. These interactions lead to entries in the massive storybook full of branching narratives, puzzles, and illustrated cut-scenes. As each day ends you’ll recover from your adventures but just as the moon...
After the last dragon was slain, an ethereal discharge of colossal proportions occurred at the site of the Rift. Dozens of ethereal mages perished in this incident, and none of the elders can explain what actually happened. At the same time, the people of the Valley are under attack from another wave of dragons, who are more powerful than their predecessors and are flying ever closer to the...
After the fall of the last great dragon, the Rift will send out another ethereal seismic wave. This surge will shake the very foundations of the Tower, and although no mages will perish in the process, the pulsating light of elemental magic will permeate even the very stone from which it is built. The Tower will then begin to shine like a beacon, drawing towards it all that is physical and...
The cooperative game The Lord of the Rings: The Two Towers –Trick-Taking Game is designed for players who enjoy collaborative planning, clever combination thinking, and the atmosphere of Tolkien's world. It can be played by 1–4 players, making it suitable for both families and small gaming groups. The recommended age is 10 and up, which corresponds to the complexity of the trick-taking...
The waters surroundings Antagarich hold many discovered treasures and dangerous creatures. Enjoy the new naval battle combat mechanics. Destroy anything that dares to stand in your way to claim the treasures left behind by others! But stay alert, as secrets lie beyond the waters as well.
Villains of Eriador Figure Pack přináší do hry nové karty a figurky do scénářů Bones of Arnor a Hunt for the Ember Crown.
The Valenwood expansion for The Elder Scrolls: Zrada v druhém věku (Betrayal of the Second Era) includes a new map, new enemies, new equipment, and a new set of quests, encounters, and explorations. It’s packed with elements that can be used in this new region as well as throughout the entire game. Plus, you can expand your character-building options with new skill trees.
The Elder Scrolls: Zrada v druhém věku (Betrayal of the Second Era) is a cooperative adventure board game for 1–4 players from Chip Theory Games. The game will feature high-quality components, including cloth-covered game mats, special dice, heavy-duty tokens, and plastic cards.
Brings units from the Cove faction and sea travel and encounters.The waters and islands of Antagarich teem with pirates' clashing desires. Jeremy and his crew must navigate these treacherous waters, with only luck on their side and the promise of a mysterious artifact at the end of the journey.
Brings units from the Stronghold faction and adds the underground. The harsh lands of Krewlod are filled with barbarians craving for victorious tales to echo through time. Two of them, Crag Hack and Yog, join forces to vanquish necromancers from troubled Erathia.
Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to slay the Spire!
Leave your competition in the dust! Get behind the wheel in Aetherdrift, a multiversal race filled with adrenaline-fueled Magic gameplay across three planes!
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûl after Sam and Frodo, spreading your hordes over enemy cities....
An expansion for the game Železný hvozd (Ironwood) that adds railroads, lanterns, new cards, powerful constructs, and ancient spirits of the forest. The Ironclad gains access to the railroad network, which offers new possibilities for movement and troop deployment. The Woodwalkers, on the other hand, harness the power of magical lanterns. The expansion introduces new game mechanics and action...
A spectacular cooperative board game in which an entire planet awaits discovery. As castaways, you explore an open-world planet with 800 locations. This non-campaign game offers a completely unique experience every time.
Brings new units from the faction Conflux and portal mechanic.In the Conflux, Elementalists and Planeswalkers rule their realm amid oppressed spirits, elusive Phoenixes, and other elemental creatures. Join Tarnum as he battles Elemental Lords and confronts his magical biases to become a Wizard.
The Lord of the Rings: Duel for Middle-Earth – Allies features various characters from J.R.R. Tolkien's universe who will come to the aid of either the Fellowship or Sauron. Collect power tokens in each chapter and use them to call upon your allies and benefit from their effects.
The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence.

